Class_name = "CBotHead"
object_name = "Common Bot's head"

//////	PhysicsBody properties
VisualImage=1,"graphics/characters/ArmBrit01/ArmBrit01_%s.MGM",false

SendRate=10,10000	//normal, attached state

// VisualRadius = 1.0

Animator="graphics/characters/ArmBrit01/ArmBrit01.chr"
GunVisArg=30
GunZAxisArg=20
GunYAxisArg=21

debug=false
